Those with new and fast processors might not notice any changes Brother mfc7860dw driver, but those with limited horsepower on the main CPU might see their performance reduced. No significant gains or losses compared to 416.16, except maybe the couple of FPS up on FC5, which is always welcome. And once again, Shadow of Mordor does not have any noticeable changes on the new driver. Once again performance doesn’t change at all in the Division. The same FPS numbers, and the same perceived smoothness (stuttering almost non-existant).
All FPS measures are almost on par with previous driver. As such, this game have lower Frames per Second on average, but framerate is more stable and with less stuttering instead. What it’s interesting though is that while the Average frame time is a hair worse , both the Lower 1% and the Lower 0.1% are indeed a bitbetter than the previous driver.
Game smoothness and microstuttering was greatly improved in the previous 399.24, and once again this benchmark seems to run even smoother. Nothing stellar, but significant above error margin. Also, subjective smoothness seems better overall during the benchmark, and micro-stuttering seems less frequent. During gameplay I’m playing capped to vSynced 60 fps, and smoothness is perfect in any case without any noticeable stutter at all.
Critical Details In Driver Updater Explained
- Therefore, make sure that you keep a check on all the websites that you visit.
- Several websites track your browsing habits and might even install malware on your computer.
- It lets you create driver backups and effortlessly restore them whenever needed.
- Removes unwanted items from the Startup menu to reduce the startup time of your PC.
Seems that once again CPU usage has improved, so this can explain the gains on my rig with a midrange 4th gen. i5. Far Cry V have almost the same numbers than the previous driver. Same Max and Min, and maybe 1-2 extra Average FPS, but should not be considered significant as it’s well within the test error margin. Smoothness and stuttering also in line with 399.24. Once again I’m getting another noticeable improvement over the previous driver (and remember that 399.24 was in turn a huge jump over the precedent 399.07). Average framerate increased by about 3-4 extra FPS (5%), with minimum and maximum numbers increasing too.
Simplifying Speedy Methods For Updating Drivers
For those playing Monster Hunter World, I haven’t noticed any change at all since 411.63. Performance got improved a bit in the previous driver, and is still the same on this one. Again, FarCry V have almost the same numbers as the previous driver (which got a couple of bumps in the last releases so it’s ok). Maybe even 1-2 FPS above compared to previous 411.63, but again change is so small that it may be just test variance. Smoothness and stuttering is very good, also in line with the last driver. My system is pretty much CPU constrained, other systems with more breathing room on the CPU side might not see this performance drop.
If your system is mostly GPU constrained (low-mid end GPU or a high end main processor), the Spectre microcode patch shouldn’t affect your gaming performance. As a conclusion, given the huge amount of bug fixes included, if you are already running a driver of the 411/416 branch I think it could be worth upgrading to this latest driver. Same FPS numbers, no stutters, same smoothness perception on the game. I have created no summary graphs or tables for the 416.xx version due to some changes to the benchmark PC in 416.16 and 416.34. We don’t have any significant change on Arkham Knight.
FPS results are this time a bit lower than the previous driver release. Averages are about 1 FPS down, minimum FPS a couple of units down or so. Subjective game smoothness is also identical, no noticeable stutters at all. Frame time numbers are also consistent with previous driver.